This is a very short piece of prototype sound design that I did for a friend that is working on a Tomb Raider style game for iOS. It should sound like a character pushing a heavy block on a stone floor that drops into place at the end.
The block was recorded by scraping a brick along a garage floor. It was then pitch shifted down and layered a few times in Logic.
The audio was recorded with my Sennheiser MKH 416 and Marantz PMD 661.